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Screenshots ​

All taken in the game as it is now, in Głowno, with the HUD (1280×720, from gasm-run --screenshot). Click one for a bigger view, or drive it yourself.

The cars are open-licence models made over for the game in flat colours (who made them: Data sources & attribution), the trees and bushes are our own; the grass, water, clouds and dust are drawn by the game's own shaders. The weather in these is set by hand; sync with the real world brings in MET Norway's.

The map of Głowno ​

The whole region, 6 × 6 km, as the generator builds it from open data: fields, forests, the Mrożyca valley and its reservoirs, the town's streets and the railway. Elevation is GUGiK's 1 m terrain model, shaded from the north-west; roads, water and land use come from OpenStreetMap.

Map data © OpenStreetMap contributors (ODbL) · elevation: GUGiK NMT (geoportal.gov.pl)